[150MB] Fight Night Round 3


Fight Night Round 3
Xbox 360 cover art featuring Oscar De La Hoya
Developer(s) EA Chicago
Publisher(s) EA Sports
Director(s) Jennifer Gadrinab
Producer(s) Keith J. Morton
Programmer(s) Zak Phelps
Artist(s) Darren Bennett
David Lee Michicich
Joshua Y. Tsui
Series Fight Night Edit this on Wikidata
Platform(s) Mobile phone
PlayStation 2
PlayStation 3
PlayStation Portable
Xbox 360
  • NA: February 20, 2006
  • EU: March 10, 2006


  • NA: November 30, 2006

PlayStation 3:

  • NA: December 5, 2006
  • AU: March 22, 2007
  • EU: March 23, 2007
Genre(s) Sports
Mode(s) Single-player, multiplayer

Fight Night Round 3 is a boxing video game developed by Electronic Arts. It is the sequel to EA Sports’ previous boxing title, Fight Night Round 2, which was released in 2005. Fight Night Round 3 was released on February 22, 2006 for the Xbox, Xbox 360, PlayStation Portable and PlayStation 2. The Mobile phone version was released on November 30, 2006,and the PlayStation 3version was released five days later.Fight Night Round 3 was developed by EA Chicago, formerly NuFX. It is the third boxing title in the Fight Night franchise. It features the usual improvements such as better graphics and gameplay. “Impact Punches” are one of the most drastic changes, along with ESPN Classic fights and a new career mode, in which the player fights to gain popularity in order to reach sponsored fights, or to be featured on ESPN. Unlike in older versions, Round 3 defaults without a heads-up display (HUD), allowing a player to judge the status of their stamina and energy based on their stance, movements, and facial features, instead of the usual stamina meter. The roster consist of 27 licensed fighters, Fight Night Round 3 allows open weight bouts. This means everyone on the roster can fight one another in exhibitions. The official roster allows recreations of such fights as James Toney vs. Roy Jones Jr





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