|BlazBlue: Continuum Shift II|
Promo Poster of BlazBlue: Continuum Shift featuring (clockwise) Noel, Hazama, Ragna, Jin and Tsubaki
|Developer(s)||Arc System Works|
PlayStation 3 & Xbox 360
|Cabinet||Taito Type X²|
|CPU||Intel Core 2 Duo E6400
GPU: GeForce 7900GS
|Sound||Realtek HD 7.1-channel|
|Display||720p / 1080p|
BlazBlue: Continuum Shift II BureiBurū: Kontinyuamu Shifuto Tsū) and BlazBlue: Continuum Shift Extend BureiBurū: Kontinyuamu Shifuto Ekusutendo) were released in arcades in 2010–2011. They were later ported to the PlayStation 3, PlayStation Portable, Nintendo 3DS, and Windows.
BlazBlue: Continuum Shift retains the traditional 2D fighter gameplay of two characters participating in a duel on a two-dimensional plane. A match can consist of one to five rounds known as “rebels”.
To win a round, one player must either deplete the other one’s life gauge to 0 by inflicting enough damage through various attacks or by having more remaining health after the round’s timer depletes.