BlazBlue – Continuum Shift II For PSP

BlazBlue: Continuum Shift II
BlazBlue Continuum Shift.jpg

Promo Poster of BlazBlue: Continuum Shift featuring (clockwise) Noel, Hazama, Ragna, Jin and Tsubaki
Developer(s) Arc System Works
Publisher(s)
  • JP: Arc System Works
  • NA: Aksys Games
  • EU: Arc System Works UK
Designer(s) Toshimichi Mori
Yūki Katō
Composer(s) Daisuke Ishiwatari
Series BlazBlue
Platform(s) Arcade
PlayStation 3
Xbox 360
Windows
Release Arcade

  • JP: November 20, 2009

PlayStation 3 & Xbox 360

  • JP: July 1, 2010
  • NA: July 27, 2010
  • EU: December 3, 2010

Windows

  • WW: December 11, 2014
Genre(s) Fighting game
Mode(s) Single-player, multiplayer
Cabinet Taito Type X²
CPU Intel Core 2 Duo E6400
GPU: GeForce 7900GS
Sound Realtek HD 7.1-channel
Display 720p / 1080p

BlazBlue: Continuum Shift II BureiBurū: Kontinyuamu Shifuto Tsū) and BlazBlue: Continuum Shift Extend BureiBurū: Kontinyuamu Shifuto Ekusutendo) were released in arcades in 2010–2011. They were later ported to the PlayStation 3, PlayStation Portable, Nintendo 3DS, and Windows.

BlazBlue: Continuum Shift retains the traditional 2D fighter gameplay of two characters participating in a duel on a two-dimensional plane. A match can consist of one to five rounds known as “rebels”.

To win a round, one player must either deplete the other one’s life gauge to 0 by inflicting enough damage through various attacks or by having more remaining health after the round’s timer depletes.

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