GTA: Liberty City Stories

Grand Theft Auto: Liberty City Stories
  • Rockstar Leeds
  • Rockstar North[a]
Publisher(s) Rockstar Games
Producer(s) Leslie Benzies
Designer(s) David Bland
  • Obbe Vermeij
  • Adam Fowler
  • Andrew Greensmith
  • Matthew Shepcar
Artist(s) Aaron Garbut
Ian Bowden
  • Dan Houser
  • James Worrall
  • David Bland
Series Grand Theft Auto
  • PlayStation Portable
  • PlayStation 2
  • iOS
  • Android
  • Fire OS
Genre(s) Action-adventure
Mode(s) Single-player, multiplayer (PSP)

Grand Theft Auto: Liberty City Stories is an action-adventure video game developed in a collaboration between Rockstar Leeds and Rockstar North, and published by Rockstar Games. It was released on 24 October 2005, for PlayStation Portable,[2] it is the ninth game in the Grand Theft Auto series and was preceded by Grand Theft Auto: San Andreas and succeeded by Grand Theft Auto: Vice City Stories. It is a prequel to Grand Theft Auto III.

A port for PlayStation 2 was released on 6 June 2006 in North America.[3] At the time of release, the recommended retail price of the PS2 port was around half the price of the PSP version.[4] The PS2 port does not feature the custom soundtrack ripping capability, in comparison to its PSP counterpart. It was also released for iOS, Android and Fire OS devices on 17 December 2015,[5] 11 February 2016[6] and 11 March 2016, respectively.[7]


Toni on Staunton Island riding a PCJ-600 motorcycle with a sub-machine gun equipped and with a two-star wanted level.

Grand Theft Auto: Liberty City Stories is an action-adventure game set in an open world environment and played from a third-person perspective. Liberty City’s layout is largely similar to Grand Theft Auto III,[8] but it also incorporates elements found in Grand Theft Auto III’s successors, such as more indoor environments, clothing changes, and motorcycles. In keeping with recent Grand Theft Auto games, the player has more flexibility in terms of moving the camera around for viewing surroundings (Grand Theft Auto III is noticeably limited in that respect).[9][10] Things that are omitted from the game are the ability to climb and the ability to swim – contact with deep bodies of water is instantly fatal.[11] The overall game’s open world, as it is based upon the original Liberty City layout, is considerably smaller than that of San Andreas.

Differently, from GTA III, motorcycles are usable in the game.[12] Though flyable airplanes and helicopters can be found in Vice City and San Andreas, flyable aeroplanes cannot be found in Liberty City Stories, and helicopters are only accessible through certain exploits.[11]

The PSP version of Liberty City Stories has a multiplayer mode, for up to six players through Wi-Fi ad-hoc mode (same area).[13] The game features seven modes of wireless multiplayer gaming, in which various pedestrian and character models are from the single-player mode avatars.[13] These multiplayer modes were removed in the PS2 and mobile versions.


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