Kingdom Hearts Birth by Sleep FOR PPSSPP

Kingdom Hearts Birth by Sleep
Kingdom Hearts Birth by Sleep Boxart.jpg
Developer(s)Square Enix Product Development Division 5[1]
Publisher(s)Square Enix
Ubisoft (AUS)
Director(s)Tetsuya Nomura[2]
Tai Yasue[2]
Producer(s)Patrick Chen[2]
Yoichi Yoshimoto[2]
Artist(s)Tetsuya Nomura
Writer(s)Masaru Oka
Daisuke Watanabe
Tetsuya Nomura
Composer(s)Yoko Shimomura
Tsuyoshi Sekito
Takeharu Ishimoto
SeriesKingdom Hearts
Platform(s)PlayStation Portable
Release
  • JP: January 9, 2010[5]
  • NA: September 7, 2010[3][4]
  • PAL: September 10, 2010[4]
Genre(s)Action role-playing
Mode(s)Single-player, multiplayer

Kingdom Hearts Birth by Sleep (Japanese: キングダム ハーツ バース バイ スリープ Hepburn: Kingudamu Hātsu Bāsu bai Surīpu)is an action role-playing video game developed and published by Square Enix for the PlayStation Portable, serving as the sixth installment in the Kingdom Hearts series. The game was released on UMD in Japan on January 9, 2010, in North America on September 7, 2010 and in the PAL regions on September 10, 2010. An international version of the game titled Kingdom Hearts Birth by Sleep Final Mix was released in Japan in January 2011 featuring the changes made in the non-Japanese versions.

The game utilizes an overhauled battle system different from previous games in the series with new elements. It is a prequel to the original Kingdom Hearts, taking place ten years before. The game centers on the journeys of Terra, Aqua and Ventus, characters briefly featured in Kingdom Hearts II in their quest to locate the missing Master Xehanort, and protect the worlds from creatures known as the Unversed. The player has access to the three characters’ different scenarios when playing.

Development of the game began in June 2005 with parts of the game Kingdom Hearts II Final Mix meant to bring clues of Birth by Sleep. The game was directed by Tetsuya Nomura and co-directed by Tai Yasue. Nomura has referred to the game as “Episode 0” (and later “Episode 0.1” following the release of Kingdom Hearts χ) saying that the game is on the same scale and plays as big an importance as Kingdom Hearts and Kingdom Hearts II. The game has been well-received, selling 1.27 million copies worldwide as of November 2010, and receiving positive comments by video game publications. Critics praised the gameplay, graphics, music, and storyline of the game, with criticism reserved for the level design and the characters. A high definition version of the Final Mix edition was released for the PlayStation 3 in 2014 and PlayStation 4 in 2017 as a part of the Kingdom Hearts HD 2.5 Remix collection.

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