MediEvil: Resurrection For PSP

MediEvil: Resurrection
Developer(s) SCE Cambridge Studio
Publisher(s) Sony Computer Entertainment
Producer(s) Piers Jackson
Designer(s) Dominic Cahalin
Artist(s) Mitch Phillips
Writer(s) Patrick McCarthy
Martin Pond
Dominic Cahalin
Composer(s) Andrew Barnabas
Paul Arnold
Series MediEvil
Platform(s) PlayStation Portable
  • EU: 1 September 2005
  • NA: 13 September 2005
Genre(s) Action-adventure, hack and slash
Mode(s) Single-player, multiplayer

MediEvil: Resurrection is a 2005 gothic action-adventure video game developed by SCE Cambridge Studio and published by Sony Computer Entertainment for the PlayStation Portable. It is a re-imagining of the first installment in the series, MediEvil. It was first released as a launch title on 1 September 2005 in Europe and 13 September 2005 in North America. The game is set in the medieval Kingdom of Gallowmere and centers around the charlatan protagonist, Sir Daniel Fortesque, as he makes an attempt to stop antagonist Zarok’s invasion of the kingdom whilst simultaneously redeeming himself. The game also features a variety of voice talents, including Tom Baker as the narrator and the Grim Reaper.

Development of the game began in 2003 with the original intention of releasing the game for the PlayStation 2. Sony Computer Entertainment Europe commissioned SCE Cambridge Studio to develop a launch title for the PlayStation Portable. Due to time constraints, the Cambridge studio was given only a year to develop the game, thus they decided to remake the original MediEvil. The game was met with mixed reviews upon release, with critics mainly praising the game’s humor, voice talent, and graphics but was criticized for lack of innovation and cumbersome camera controls.


The gameplay is similar to that of the original game in which players control Sir Daniel Fortesque as he travels through Gallowmere to stop the evil Zarok. Dan can utilize a variety of weapons, including close-range weapons such as swords and axes to long-ranged weapons such as throwing knives and crossbows. If Dan defeats enough enemies to collect the Chalice of Souls hidden throughout each level, he will be able to travel to the Hall of Heroes, where a legendary hero rewards him by giving him a new weapon or other helpful items.[1] Dan possesses a single life bar throughout the game, which can be sustained by collecting Life Bottles throughout the game which can be replenished by energy vials and Life Fountains. The remastered version also includes some exclusive arcade-style minigames which can also be played over online multiplayer

MediEvil: Resurrection features many alterations to the original structure and content, such as the addition of the “Anubis Stone” sub-plot which has never appeared in the original.[2]Various levels and character’s designs are altered drastically from the original, with some levels removed altogether.[1] Resurrections altered plot is given a much more humorous and light-hearted setting as opposed to the Gothic horror-comedy of the first installment. Unlike the original, there is no alternate ending; Dan still ascends to the Hall of Heroes regardless of whether he collects all of the chalices or not.

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