|MotorStorm: Arctic Edge|
|Publisher(s)||Sony Computer Entertainment|
|Platform(s)||PlayStation Portable, PlayStation 2|
|Mode(s)||Single-player, online multiplayer, multiplayer|
MotorStorm: Arctic Edge (released as MotorStorm: Raging Ice in Japan) is the third entry in the MotorStorm series of video games, developed by Bigbig Studios and published by Sony Computer Entertainment for the PlayStation Portable and PlayStation 2, which was released in 2009.
The game once again moves away from the desert environments of the original title and the lush island environment of the sequel and relocates itself to the harsh Arctic climate of Alaska on the edge of the Arctic Circle. Gameplay is similar to that of previous titles in the series such as Nitrous Boosts, environmental hazards and destructible environments. Vehicles will also have the ability to cool down the boost by driving through deep snow or under waterfalls, the same technique used for driving through the water in MotorStorm: Pacific Rift. Unlike the previous titles in the series, the game only features a maximum of ten racers in each race.
New hazards include avalanches, which can be triggered by vehicle explosion or blowing the vehicle’s horn, which causes a large amount of snow to rumble down the track and will strike away opponents, including the player, no matter the vehicles’ strengths. Icy bridges can also be dangerous for heavy vehicles. While small vehicles can get over ice bridges, heavier vehicles can cause them to disintegrate and break, making the short-cut impossible to cross.
There will also be differences between PlayStation Portable and PlayStation 2 edition of the game in order to make use of each systems specific capabilities. Such as the PlayStation Portable version featuring a Photo Mode, custom soundtracks and online play which features 6-player online multiplayer. On the other hand, the PlayStation 2 version will feature a split-screen multiplayer mode like the one present in the previous game, MotorStorm: Pacific Rift. The Time Attack game mode will only record the player’s timings from the leaderboard in the PlayStation Portable version of the game, though the mode itself has been confirmed for both consoles.
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