Tom Clancy’s Ghost Recon Advanced Warfighter 2 FOR PSP ONLY IN 200MB

Tom Clancy’s Ghost Recon Advanced Warfighter 2
Ghost Recon Advanced Warfighter 2 Game Cover.jpg
Developer(s) Ubisoft Paris
Red Storm Entertainment
Publisher(s) Ubisoft
Designer(s) Yann Masson and Christophe Pic
Programmer(s) Olivier Didelot
Artist(s) Avlamy Ramassamy
Writer(s) Benjamin Haddad
Composer(s) Tom Salta
Series Tom Clancy’s Ghost Recon
Engine YETI Edit this on Wikidata
Platform(s) Xbox 360, Microsoft Windows, PlayStation 3, PlayStation Portable
Release Xbox 360

  • NA: March 6, 2007
  • AU: March 8, 2007
  • EU: March 9, 2007

Microsoft Windows

  • AU: June 28, 2007
  • EU: July 13, 2007
  • NA: July 17, 2007
  • WW: July 15, 2008 (Steam)

PlayStation 3 & PlayStation Portable

  • NA: August 23, 2007
  • AU: August 23, 2007
  • EU: August 24, 2007
Genre(s) Tactical shooter
Mode(s) Single-player, multiplayer


Tom Clancy’s Ghost Recon Advanced Warfighter 2 (GRAW 2) is a tactical shooter video game developed by Ubisoft Paris and Red Storm Entertainment and published by Ubisoft. It was released for Xbox 360, Microsoft Windows, PlayStation 3 and PlayStation Portable. It is the sequel to Tom Clancy’s Ghost Recon Advanced Warfighter. High Voltage Software developed the game’s PlayStation Portable version, while Grin developed the PC version.

The game takes place in 2014, immediately after the events of Tom Clancy’s Ghost Recon Advanced Warfighter (GRAW), just south of the Mexico-United States border, and deals with the conflict between a Mexican rebel group, Mexican loyalists, and the U.S. Army for a time span of 72 hours. A wide array of location types are included, featuring mountains, small towns, urban environments, and a large hydro-electric dam just north of the border





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